

I accept that a boxed product has value, but the ability for a player to try before you buy, if you will, I think is pretty powerful, and it also sets us up into a really nice kind of service-oriented mentality, where the player is the most valuable reason.”

“We have to create a relationship with them that they then reward us with their wallet. “We’re not just trying to get a box out the door and get to buy it, talk them into it and then gone,” Houston told in March. It’s the perfect design approach: give customers the features they want, and they’ll spend money on your game.
#Dauntless cross platform install
That means Dauntless has the power to maintain a preexisting install base that inevitably turns free players into paid ones. While purchasing an Elite Track is purely optional, Dauntless’ free-to-play access and cross-platform, cross-progression support gives players plenty of incentive to keep playing. For us to be able to hop into a game and have the same game experience that feels really natural, I think is going to be a really powerful moment for players.”Īlongside Dauntless’ free-to-play approach, players can also purchase a “Hunt Pass Elite Track.” The Elite Track comes with various special rewards, not unlike Fortnite’s “Battle Pass” system. “Let’s say you’ve got your laptop and I’ve only got my phone. “So wherever you are, whoever you want to play with on whatever device you want to play on, you should have that same experience,” Phoenix Labs co-founder Jesse Houston told in March. Both initiatives are part of Phoenix Labs’ “One Dauntless” program, which lets players enjoy the game with similar experiences across platforms. Like Epic Games’ Fortnite, the game also supports cross-progression, meaning a player can hop on PC, play a round, then continue leveling up that same account on PlayStation 4.
#Dauntless cross platform Pc
During its opening week, 60% of the games’ parties were cross-platform, meaning PlayStation 4, Xbox One, and PC players can engage in hunts together. While impressive in its own right, Dauntless’ success as a cross-platform title is its crowning achievement. Spread across approximately 6 million players, which is an average of around 2.5 hours per player in just one week. In a press release obtained by, Phoenix Labs revealed players engaged in over 20 million Behemoth hunts for just over 15 million hours of in-game playtime. In Dauntless, players work together as “Slayers,” tracking and killing enormous monsters called Behemoths. Now available one year after the game’s PC open beta began, Phoenix Labs revealed that its multiplatform title reached over 6 million players during its launch week, “doubling” its user-count. It’s an accomplishment that deserves a ton of credit, but the road to get there was long and arduous.Phoenix Labs’ co-op action RPG Dauntless officially launched for PC, PlayStation 4, and Xbox One on May 21. You can’t hide the fact that people are playing together on different platforms when Phoenix Labs makes it so obvious on-screen.

Sony has given myriad reasons why they don’t feel like making cross-play a priority, from technical considerations to complete marketing jargon like “PlayStation is the best way to play.” Eventually after months of outcry and the uniting of Microsoft and Nintendo to allow for Xbox One and Switch cross-play, they said they would allow it in special circumstances, starting with a “beta” for Fortnite.īut Dauntless truly feels like the first time this whole arrangement is legitimate. Phoenix Labs says that a whopping 60% of all parties are cross-play dependent.įor years in generations past, Microsoft fought the cross-platform wave but has since relented, giving way for Sony to return the favor.

Dauntless even shows player icons for each platform near their nameplate denoting their system of choice.
#Dauntless cross platform Ps4
Amazingly, Dauntless is one of the few games on the market that plays nicely between the PS4 and Xbox One platforms, and like Fortnite, could serve as the harbinger of true cross platform play. For players, a lot of its success has been attributed to the Herculean task of uniting PC, PS4, and Xbox One players under one roof.
